Nov 05, 2024  
2017-2018 Undergraduate Catalog 
    
2017-2018 Undergraduate Catalog [ARCHIVED CATALOG]

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CRCP 3382 - Introduction to Graphics Programming


Credits: 3

Using modern C++ and OpenGL, students learn the basics of graphics programming, including hardware rendering using GLSL. Projects developed in the course include 2D imaging, vector graphics, animations, and games. Prerequisite: CRCP 3305 , CSE 1342 , or ASIM 3305 .



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