Oct 19, 2021  
2018-2019 Graduate Catalog 
    
2018-2019 Graduate Catalog [ARCHIVED CATALOG]

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HGME 6352 - Level Design II


Credits: 3

Students build upon the foundation learned in Level Design I, using analysis, deconstruction, and experimentation to identify level design techniques. To demonstrate understanding, students design, prototype, and construct more complex game levels using a digital game creation tool. Prerequisite: HGME 6351 .



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