May 30, 2024  
2019-2020 Undergraduate Catalog 
    
2019-2020 Undergraduate Catalog [ARCHIVED CATALOG]

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ARHS 5326 - History and Theory of Creative Computation


Credits: 3

How have computers and information networks been used to create art? What ideas and practices have contributed to the development of creative computing? What does making art using code, algorithms, and the Internet say about the nature of art today? The identity of the artist? How do we assess the quality of the art produced by computers or responsive systems? Students explore the rich history and theory of creative computation, from the earliest experiments in machine art of the 20th century to the most advanced concepts of the present, from Artificial Intelligence to Virtual Reality. Prerequisites: A second-level coding course (CS 1342  or ASIM 3305  or CRCP 3305 ), or 9 credits in any 3000-level courses designated ARHS, ASAG, ASIM, CRCP, or CS.



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