Dec 03, 2023  
2020-2021 Undergraduate Catalog 
    
2020-2021 Undergraduate Catalog [ARCHIVED CATALOG]

Add to Catalog (opens a new window)

CRCP 3382 - Introduction to Graphics Programming


Credits: 3

Using modern C++ and OpenGL, students learn the basics of graphics programming, including hardware rendering using GLSL. Projects developed in the course include 2D imaging, vector graphics, animations, and games. Prerequisite: CRCP 3305 , CS 1342 , or ASIM 3305 .



Add to Catalog (opens a new window)