Apr 23, 2024  
2020-2021 Graduate Catalog 
    
2020-2021 Graduate Catalog [ARCHIVED CATALOG]

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HGME 6352 - Level Design II


Credits: 3

Students build upon the foundation learned in Level Design I, using analysis, deconstruction, and experimentation to identify level design techniques. To demonstrate understanding, students design, prototype, and construct more complex game levels using a digital game creation tool. Prerequisite: HGME 6351 /HGME 5351 .



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