|
Feb 02, 2025
|
|
|
|
HGME 6352 - Level Design II Credits: 3
Students build upon the foundation learned in Level Design I, using analysis, deconstruction, and experimentation to identify and understand level design techniques. To demonstrate synthesis, students design, prototype, and construct more complex game levels using a digital game creation tool.
Add to Catalog (opens a new window)
|
|