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Dec 06, 2025
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HGME 6312 - Software Development for Games II Credits: 3
Students extend their C++ game engines to be 3D-capable, along with building one or more game(s) built using that engine. Provides additional depth in intermediate-level game programming topics, including 3D gameplay, physics, audio, and graphics techniques including split-screen viewports, mesh generation, shaders, and real-time lighting.
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