2023-2024 Graduate Catalog [ARCHIVED CATALOG]
Creative Computing
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Professor Ira Greenberg, Program Director
Professor: Ira Greenberg
Associate Professor: Melanie Clemmons
Assistant Professor: Courtney Brown
Lecturer: Burke Jam
Professor of Practice: Jeff Cavitt
Adjunct Lecturers: David G. Smith, Brittni Watkins
General Information
SMU’s Master of Arts in Creative Technology is a 100% virtual graduate program. The program combines creative and design disciplines with core and emerging digital technologies to generate innovative solutions that are growing in demand across industries. Throughout the 30 credit-hour program, students are taught topics that will help prepare both creative and technical-oriented individuals to combine skill-sets across interactive mediums, design, programming, blockchain and generative AI applications. Upon graduation, students gain the skills and knowledge to advance careers in design, coding/software development, UI/UX, animation, AI, AR/VR, and more.
Student learning and program outcomes include:
- Create software utilizing procedural, object-oriented and functional programming paradigms.
- Develop full-stack web-based applications.
- Create augmented and virtual reality solutions.
- Generate AI solutions
- Develop software applications for the Metaverse.
- Design, code and mint generative NFT’s.
- Create mobile software and applications.
- Design user interfaces and experiences grounded in aesthetic and usability theories.
- Express themselves creatively through computation and related technologies.
Admission and Graduation Requirements
The Master of Arts in Creative Technology requires a baccalaureate degree for admission.
To graduate, a student must complete 30 credits, have a minimum overall GPA of 3.000, and successfully complete a capstone project and paper.
International students will be required to demonstrate English language proficiency.
The Academic Calendar for the Creative Technology, M.A. can be found here.
ProgramsMaster
CoursesCreative Computing
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