Nov 26, 2024  
2017-2018 Undergraduate Catalog 
    
2017-2018 Undergraduate Catalog [ARCHIVED CATALOG]

Computer Science, B.S.


Return to {$returnto_text} Return to: Majors and Minors

Curriculum Notes. In addition to the University-wide requirements, which include the completion of a minimum of 120 academic credit hours for any degree, credit hours within this curriculum are distributed as follows:

Requirements for the Major


Tracks and Electives (9-18 Credit Hours)


Research (9 credit hours)


Data-Intensive Computing (9 credit hours)


Software Engineering (9 credit hours)


Game Development (18 credit hours)


Note: At the time of publication, this curriculum was under review.  Please see the catalog addendum for any updates.

(Must be admitted to Guildhall Professional Certificate program and attend class at SMU Guildhall.)

  • HGAM 5200
  • HGAM 5201
  • HGAM 5202
  • HGAM 5221
  • HGAM 5222
  • HGAM 5292
  • HGAM 5311
  • HGAM 5312

Security (9 credit hours)


General (9 credit hours)


Three 3-hour, 4000-level or above CSE courses approved by adviser

Electives (6 Credit Hours)


Advanced electives in the Lyle School of Engineering.

Total: 100-103 Credit Hours


Note: All computer science majors must earn a grade of C- or better in the computer science core courses and CSE 2353  in fulfillment of the requirements for the major. Students choosing the game development track do not take CSE 4351  and CSE 4352  and have a total degree requirement of 103 hours.

Return to {$returnto_text} Return to: Majors and Minors