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Nov 08, 2024
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2017-2018 Undergraduate Catalog [ARCHIVED CATALOG]
Computer Science, B.S.
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Return to: Lyle School of Engineering
Curriculum Notes. In addition to the University-wide requirements, which include the completion of a minimum of 120 academic credit hours for any degree, credit hours within this curriculum are distributed as follows:
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Requirements for the Major
Mathematics and Science (32 Credit Hours)
Courses with a lab must be taken together.
6 credit hours from the following:
Computer Science Core (47 Credit Hours)
Tracks and Electives (9-18 Credit Hours)
Research (9 credit hours)
Data-Intensive Computing (9 credit hours)
Software Engineering (9 credit hours)
Game Development (18 credit hours)
Note: At the time of publication, this curriculum was under review. Please see the catalog addendum for any updates.
(Must be admitted to Guildhall Professional Certificate program and attend class at SMU Guildhall.)
- HGAM 5200
- HGAM 5201
- HGAM 5202
- HGAM 5221
- HGAM 5222
- HGAM 5292
- HGAM 5311
- HGAM 5312
Security (9 credit hours)
General (9 credit hours)
Three 3-hour, 4000-level or above CSE courses approved by adviser
Engineering Leadership (6 Credit Hours)
Electives (6 Credit Hours)
Advanced electives in the Lyle School of Engineering.
Total: 100-103 Credit Hours
Note: All computer science majors must earn a grade of C- or better in the computer science core courses and CSE 2353 in fulfillment of the requirements for the major. Students choosing the game development track do not take CSE 4351 and CSE 4352 and have a total degree requirement of 103 hours.
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Return to: Lyle School of Engineering
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